Memories of Underdevelopment and Inconsolable Memories (Rutgers Films in Print)
Average customer rating: 5 out of 5 stars
  • Good Book for cinema's students
Memories of Underdevelopment and Inconsolable Memories (Rutgers Films in Print)
Tomas Gutierrez , Edmundo Desnoes , and Michael Chanan
Manufacturer: Rutgers University Press
ProductGroup: Book
Binding: Paperback

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  1. The Cinema of Latin America (24 Frames) The Cinema of Latin America (24 Frames)
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  4. Music and Revolution: Cultural Change in Socialist Cuba (Music of the African Diaspora) Music and Revolution: Cultural Change in Socialist Cuba (Music of the African Diaspora)

ASIN: 0813515378

Book Description

Memories of Underdevelopment was the first great international success of Cuban cinema. The film provides a complex portrait of Sergio, a disaffected bourgeois intellectual who remains in Havana after the Revolution, suspended between two worlds. He can no longer accept the values of his family's reactionary past and yet boredom and the conditioning of his early life prevent him from committing himself to the new revolutionary society. Sergio's story is played out in the turbulent period of the Bay of Pigs invasion and the 1962 missile crisis, events he can only watch on his television screen or from his apartment balcony. The film, initially banned by the U.S. government as part of its trade quarantine of Cuba, was shown here five years after its original release. But American critics responded enthusiastically to it and the National Society of Film Critics bestowed an award on its director. This double volume includes the complete continuity script of Memories, as well as the complete novel, Inconsolable Memories, upon which the film is based. An interview with Alea is reproduced here, as well as documentation of the political controversy that surrounded the film in this country. Michael Chanan's introduction places the film in the context of Cuban political and cultural history. The volume also includes a biographical sketch of Alea, a chronology of the Cuban Revolution, reviews, commentary, a filmography, and a bibliography. Michael Chanan lives in England, where he teaches and writes on film. He is the author of The Cuban Image: Cinema and Cultural Politics in Cuba.

Customer Reviews:

5 out of 5 stars Good Book for cinema's students.......2007-08-15

For the ones who are interested in learning more about Latin American Cinema and specifically about Tomás Gutierréz Alea. The book offers many information about the director and the context where the film Memorias del Subdesarrollo was produced with many specialized author's commentaries and interviews with the director. Add to that, it offers a translation of the script materials authorized by Alea that enriches the reading of this book and the comprehension of the film.

The Science Wars: Debating Scientific Knowledge and Technology (Contemporary Issues (Buffalo, N.Y.).)
Average customer rating: 5 out of 5 stars
  • What science wars?
  • The debate from many sides
The Science Wars: Debating Scientific Knowledge and Technology (Contemporary Issues (Buffalo, N.Y.).)

Manufacturer: Prometheus Books
ProductGroup: Book
Binding: Paperback

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ASIN: 1573929948

Book Description

Does science provide objective, impartial knowledge about nature and reality, or do social and cultural influences determine its course? Are scientific claims, practices, and theories contrary to religion? From creationists on the right to postmodernists on the left, intellectuals are waging war over the role and future of science in our society.

In SCIENCE WARS editor Keith Parsons presents the best arguments that science critics have presented and the spirited rebuttals offered to counter them. In addition to presenting the conflicting viewpoints of advocates on various sides of the debate, this anthology includes essays that go deeper to discuss the underlying issues. Some conservative thinkers charge that many scientists follow a dogmatic naturalistic philosophy rather than truly objective standards. Sociologists of knowledge claim that scientists "construct" scientific facts rather than "discover" them. And some feminists see patriarchal bias in traditional scientific ideals of method and rationality. In conjuction with a comprehensive overall introduction, Parsons also provides section introductions that outline the specifics of each issue covered. Study questions help readers to gain perspective and examine their own views. Suggestions for additional reading are also provided.

This engaging collection presents a balanced approach to the variety of perspectives offered as society remains intensely engaged in debate over the role that science does and should play in an age when scientific knowledge and discovery are experiencing exponential growth.

Included are selections from such distinguished scholars as Matt Cartmill, Martin Gardner, Paul R. Gross, Donna Haraway, Sandra Harding, Phillip E. Johnson, Robert Klee, Ellen R. Klein, Bruno Latour, Norman Levitt, Robert T. Pennock, Cassandra L. Pinnick, Simon Schaffer, Steven Shapin, Steven Weinberg, and Steve Woolgar.

Customer Reviews:

5 out of 5 stars What science wars?.......2004-05-16

This is a useful collection of articles on the science wars, although it seems like the thesis has been set up for easy challenge by antithesis, and science emerges victorious once again, leviathan, heat pump, and the rest.
It seems the constructivist critique of science got off on the wrong foot and lost a sense of perspective, making the retort of science fundamentalists all too easy.
The point, or what should have been the point, is that current science cannot resolve all issues of reality, yet claims hegemony over all forms of knowledge. The science wars never go around to the main event. And it is interesting through the whole debate Darwinism remained untouched. In fact, that angle seems to have been left to the ID critics, and we have Philip Johnson's essay on science, from Reason in Balance. But a critique of scientific methodology in that form is inadequate. So one can only regret the lack of 'guts' in the progression of critics from Kuhn, to Popper, Feyerbend, and the rest. Interesting enough collection

5 out of 5 stars The debate from many sides.......2004-03-22

The Science Wars is a fine collection of essays edited by Keith Parsons (who includes himself among the defenders of science) that attempts to look at the main arguments that go on in the ongoing discussions about the validity and purpose of science in our modern culture. The term "Science Wars" is itself, as I understand it, somewhat controversial. I've heard it said that there is no war here, just discussion. I tend to doubt this view. As we see in this text, there are a great many people who attack (yes, attack) science from a variety of perspectives.

Parsons has taken a good selection of essays from both sides and arranged them topically. Perhaps it represents his editorial point of view that the format is attackers first, followed in each section by defenders. This format works fine for me. I think the selection is a fair one, and he has presented what the authors see as their main arguments. There does not appear to be any attempt to give us only the most bizarre essays available (as in Sokal and Bricmont). It is probably an honest attempt to give both sides their say.

Specifically, the first section is on constructivism, the idea that scientific facts are actually social constructs, with no claim to universal truth at all. The work of Bruno Latour is prominent here. He is the sociologist who worked at the Salk institute disguised as a day laborer (I not sure what), observed the scientists, and then reported that science is just a bunch of people consulting wavy lines on funny machines, consulting scientific holy texts, inscribing patterns on paper, and then declaring themselves wise, sort of like witch doctors or shamans would go through some religious rite. Needless to say, there are rebuttals to this sort of thing.

The next section is feminism. Sandra Harding's writing provides the main attack, though her "attack" is probably less so than for others. She promotes the idea that feminists must by necessity be more objective than ordinary oppressors who do science. Parsons does not mention whether she is the same feminist that called Newton's Principia a "rape manual". Unlike many of the attackers, Harding does seem to want to improve science, and does not deny its benefits and uses. But there are rebuttal essays to what she does say.

Next up is postmodernism. This is where things really get wild, since one of the features of postmodernism is a denial of, well, pretty much everything. Refuting postmodern writers is hard because first, they won't say anything is certain, and second, they cloak every thought in multiple layers of jargon, doublespeak, and gibberish (see Sokal and Bricmont for more on this). It was, in fact, Alan Sokal's famous hoax of sending a parody article full on deliberate nonsense to the postmodernist journal Social Text that started one of the fiercest battles in the science wars when the editors failed to notice it was a joke and published in. The largest selection of essays in this section are devoted to this event and how various people felt about not only the hoax, but about other people's responses to the hoax.

And finally we get to the conservatives. Lest anyone has forgotten the continual Darwinism versus creationism debate and tensions between religion and science, they are brought out here.

For a short book, don't expect anything too long and detailed. There is a lot of ground to cover here, and this selection can do little more than scratch the surface. But if you would like an intellectually honest attempt to identify the major (defined as popular) arguments against science, this is a good choice. Parsons introduces and summarizes each subject, letting us know what the topics are. The reader may then read and learn.

Heroes of Might and Magic III : Prima's Official Strategy Guide
Average customer rating: 4 out of 5 stars
  • An Ode to Heroes Of Might And Magic 3
  • Insightful in some parts, but much of the book is fluff.
Heroes of Might and Magic III : Prima's Official Strategy Guide
Tom Ono
Manufacturer: Prima Games
ProductGroup: Book
Binding: Paperback

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  1. Heroes of Might & Magic IV (Prima's Official Strategy Guide) Heroes of Might & Magic IV (Prima's Official Strategy Guide)
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  4. Heroes of Might and Magic III & IV Complete Collection Heroes of Might and Magic III & IV Complete Collection
  5. Heroes of Might & Magic 3 Complete Heroes of Might & Magic 3 Complete

ASIN: 0761512470

Amazon.com

Another great strategy series, the Heroes of Might and Magic games are the type that suck you in for hours on end--the sun is up when you start a game, but is inexplicably gone by the time you pull back from the PC. The third installment in the series is the most impressive so far, and Prima's guide to the game should help players battle their way to supremacy in Erathia. As the name suggests, heroes are key to success, and the book begins with a rundown of the different types of heroes and their abilities. Magic is also discussed in detail (being one of the major abilities available to heroes) and the fine art of town building is also explained. Each of the many creatures in the game is described in table form (though the images are too small to do the in-game artwork justice) and a lengthy section on combat can help you figure out how best to employ the creatures under your control. Following a brief chapter on general game strategies, you'll find a breakdown of each scenario in the game. The book does not provide step-by-step walkthroughs for these scenarios, but then again this is not the sort of game that lends itself to walkthroughs. Instead, you'll get an overview of each situation and some tips for emerging victorious. The book closes with an extensive (but difficult to read, due to the tiny type) table on magic items and artifacts.

Book Description

Complete item, resource, and treasure tables
Strategies for defeating all enemies
Essential town type flowcharts
Creature generator production and creature cost charts
In-depth walkthroughs of all scenarios

Customer Reviews:

5 out of 5 stars An Ode to Heroes Of Might And Magic 3.......2000-09-13

There once was a game called Heroes, They said it was a game for zeroes. I bought the game without delay, To prove those people were totally gay. I think this book is really great, and for Heroes 4, I just cant wait!

3 out of 5 stars Insightful in some parts, but much of the book is fluff........1999-04-15

This book includes the secondary skill probabilities, total city resource costs, the exact differences between the AIs, and some other useful information. The walkthroughs of each level are also helpful.

In some ways I was disappointed: much of the information can already be found in the manual; many of the strategies are commonsense.

If you really love Heroes 3, or are having a hard time with one of the maps, it might be worth your time to pick up the book. Otherwise, you can probably find the useful data you're looking for on the web.
Heroes of Might & Magic IV (Prima's Official Strategy Guide)
Average customer rating: 1.5 out of 5 stars
  • eh
  • Worth it if the price is right... as in free.
Heroes of Might & Magic IV (Prima's Official Strategy Guide)
Greg Kramer
Manufacturer: Prima Games
ProductGroup: Book
Binding: Paperback

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ASIN: 0761537988
Release Date: 2002-04-09

Customer Reviews:

2 out of 5 stars eh.......2004-07-15

if you need this guide to be successful at the game, you might consider playing another game.

1 out of 5 stars Worth it if the price is right... as in free........2003-11-12

This guide came bundled with a package set of HoMM III and IV. The most useful information it has are the tables, which are the same as what's in the manual. However, in the bundle, the manual was electronic, so it was nice to have a hard copy. Other than that, close to useless.
Heroes of Might & Magic: The Official Strategy Guide (Secrets of the Games Series.)
Average customer rating: 4.5 out of 5 stars
  • All in all, a good buy
  • This book rocks!!!
Heroes of Might & Magic: The Official Strategy Guide (Secrets of the Games Series.)
Jeff Hoff
Manufacturer: Prima Games
ProductGroup: Book
Binding: Paperback

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  1. Heroes of Might and Magic III : Prima's Official Strategy Guide Heroes of Might and Magic III : Prima's Official Strategy Guide

ASIN: 0761501738
Release Date: 1996-02-14

Book Description

New lands have been discovered in the realms of Might and Magic, and you must rise to the challenge of conquering them. But the road to domination is fraught with peril, and many will test your leadership. Only those who have Heroes of Might and Magic: The Official Strategy Guide will survive the battles that lie ahead and reign supreme.
Brawn is not the only ingredient you?ll need to vanquish warlords daring to oppose you in New World Computing?s Heroes of Might and Magic, winner of the Golden Triad Award from Computer Game Review and the PC Gamer Editor?s Choice Award from PC Gamer. Game players are required to master the subtleties of resource management and spellcasting, while employing brilliant combat tactics. These secrets to victory and more are revealed in this guide.Inside Heroes of Might and Magic: The Official Strategy Guide, you?ll find:
Complete stats on all heroes, creatures, artifacts, spells, and special powers Expert counsel on selecting the best heroes and armies for each map Combat and spellcasting techniques that will decimate your enemies Scenario and campaign maps and briefings A complete guide to the Windows? 95 scenario maps Like the courageous heroes you admit to your inner circle, Heroes of Might and Magic: The Official Strategy Guide will be an indispensable ally in your pursuit of supremacy!
About the Author
Jeff Hoff
has been developing and writing about entertainment software for more than 10 years. He is the author of many computer game books, including Microsoft Golf: The Official Strategy Guide and Pagemaster Official CD-ROM Strategy Guide (both from Prima).

Customer Reviews:

4 out of 5 stars All in all, a good buy.......2000-08-31

A pretty good book with troop placement strategies for each hero type, information on all the artifacts, maps and strategies for each of the scenarios, etc. My main caveat is that the book is not in color, but the only thing that really affects is the map pictures, where it's hard to tell one type of terrain from another. Another annoyance is that the pictures of all the maps are rather small, which makes it even harder to take a good look at it easily. However, these are the only two problems I had with the book. That aside, it is well worth the money.

5 out of 5 stars This book rocks!!!.......1998-08-24

The guide gives you walkthrough of the campaign and standard scenarios. It also gives you stats on the heroes, the artifacts and troops, and it gives you troop placement strategies.
Heroes of Might & Magic ll: The Official Strategy Guide (New World's Might & Magic Series , No 2)
Average customer rating: 5 out of 5 stars
  • THE definitive guide to Heros of Might and Magic II !!
Heroes of Might & Magic ll: The Official Strategy Guide (New World's Might & Magic Series , No 2)
Joe Grant Bell
Manufacturer: Prima Games
ProductGroup: Book
Binding: Paperback

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  2. Heroes of Might and Magic III : Prima's Official Strategy Guide Heroes of Might and Magic III : Prima's Official Strategy Guide

ASIN: 0761508635
Release Date: 1996-12-04

Amazon.com

Heroes of Might and Magic II is a rich game with countless paths to victory and even more to defeat. There are no simple formulas to assure a win, so you have to use your head. What Joe Grant Bell gives you is a grasp of basic strategy and a firm knowledge of your resources--as well as those of your enemy. You get guidance on how to create your heroes, detailed information on troops, artifacts, magic, and treasures, plus the ins and outs of the various playing options. That plus guts and brains may get you the crown. Go for it!

Book Description

Hero or villain? You decide.

Much has changed in the world of Might and Magic--but one thing remains the same. You Must Win--or You Will Die. This book helps you win. You get:

• Grand strategy--From overall plans to specific opening moves
• Game options--Create the best hero, and maximize your combat efficiency
• The world of Might and Magic--Crucial information on heroes old and new, troop types and monsters, treasure and artifacts
• Spells--A complete list with spell-casting tips
• Gameplay--New player capabilities, single-mission play, campaigns, and multiplayer modes, how scores are figured, and more!

Covers the two new hero archetypes: Wizard and Neromancer!

Customer Reviews:

5 out of 5 stars THE definitive guide to Heros of Might and Magic II !!.......1998-04-01

Fantastic! This book covers it all! Detailed chapters include hero generation, best and worst creatures, complete artifact tables, castle building tips, troop combat formation/placement, opening move sequences to end game strategies, and an analysis of all standard scenarios plus campaign games.

This is a MUST PURCHASE for any serious HOMMII gamer!
Heroes of Might and Magic III: The Shadow of Death, Prima's Official Strategy Guide
Average customer rating: Not rated
    Heroes of Might and Magic III: The Shadow of Death, Prima's Official Strategy Guide
    Russ Ceccola
    Manufacturer: Prima Games
    ProductGroup: Book
    Binding: Paperback

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    1. Heroes of Might and Magic III : Prima's Official Strategy Guide Heroes of Might and Magic III : Prima's Official Strategy Guide

    ASIN: 0761528407
    Release Date: 2000-04-10

    Book Description

    Death casts a long shadow.

    • Covers original Heroes™ III Standard and Campaign scenarios
    • Strategies for all new Standard and Campaign scenarios
    • Complete artifacts list
    • Special Adventure Map locations
    Heroes of Might & Magic II: The Price of Loyalty: The Official Strategy Guide (Secrets of the Games Series.)
    Average customer rating: Not rated
      Heroes of Might & Magic II: The Price of Loyalty: The Official Strategy Guide (Secrets of the Games Series.)
      Rod Harten , Michael Knight , and Joe Grant Bell
      Manufacturer: Prima Games
      ProductGroup: Book
      Binding: Paperback

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      ASIN: 0761511458
      Release Date: 1997-05-28

      Book Description

      To thine own self be true.

      The world of Might and Magic continues to change. Change with it or perish. Be a hero or be a villain, be true or be a traitor, but be a victor with these game secrets.
      Inside Heroes of Might and Magic II: The Price of Loyalty–The Official Strategy Guide you get:

      • Grand Strategy–Overall plans and specific opening gambits for the expansion pack scenarios
      • Game options–Tips for building the perfect hero and exploiting other game features to the hilt
      • The world of Might and Magic–Crucial information on all the heroes, events, and artifacts
      • Gameplay–The latest on player capabilities, scoring, single-mission play, campaigns and multiplayer modes, and more!

      Introducing Maya 7: 3D for Beginners
      Average customer rating: 3.5 out of 5 stars
      • Maya for the beginner
      • Very Meh.
      • Not for beginners!
      • Introducing Maya 8
      • great book for learning 3D
      Introducing Maya 7: 3D for Beginners
      Dariush Derakhshani
      Manufacturer: Sybex
      ProductGroup: Book
      Binding: Paperback

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      4. Learning Maya 7: The Modeling and Animation Handbook Learning Maya 7: The Modeling and Animation Handbook
      5. Learning Maya 7: The Special Effects Handbook Learning Maya 7: The Special Effects Handbook

      ASIN: 0782144349

      Book Description

      "If you're just beginning to dive into the world of 3D, this is the book for you."
      -Animation Magazine

      Alias' Academy Award(r) winning Maya(r) 3D animation and effects software is the first choice of film and video artists, computer game developers, and design professionals throughout the world. Now you can gain access to this brilliant tool and discover how to build, render, and animate your own digital characters and scenes with Maya.

      Brought to you by Maya Press, a publishing partnership between Sybex and Alias, Introducing Maya(r) 7 is the ideal initiation to 3D and Maya. This revision of the best-selling Maya book starts with the already proven concepts and foundation and builds anew from the ground up, combining straightforward text with practical examples to make it fun and easy to learn Maya's core features. Clear-cut, engaging lessons let you experiment with these features using the wealth of files provided on the CD. You'll also find an abundance of instructional and inspirational art on the CD and in the full-color insert.

      Enter a New Dimension
      * Get a solid grasp of the core Maya and 3D concepts
      * Learn to navigate the Maya 7 interface
      * Experiment with Maya modeling by creating a hand, an axe, and a locomotive
      * Explore the basics of NURBS, polygons, and subdivision surfaces
      * Discover the nuances of shading and texturing
      * Try your hand at animation
      * Rig a locomotive model for automated animation
      * Get a feel for Maya lighting, rendering, and dynamics
      * Find out how to use Maya and Photoshop in unison to texture your scene

      The enclosed CD features images, movies, and scene files that let you view material from the book right on your own computer. It also includes Maya Personal Learning Edition software, plus a searchable glossary of Key Terms.

      Customer Reviews:

      5 out of 5 stars Maya for the beginner.......2007-03-09

      Excellent Book. I highly recommend it. I am extremely knowledgeable with Photoshop Illustrator and other graphic art software, but had no knowledge or understanding of Maya. The book is easy to follow and explains the layers and menus very well. I did find some hic-ups in the directions, but it was easy to figure out and continue the step-by-step direction. This is a bible for anyone who is interested in gaining knowledge with this program.

      2 out of 5 stars Very Meh........2007-02-26

      I am trying to get off the ground with maya 7 PLE, and puchased 2 books: Intro maya 7: 3d for beginners, and Learning maya 7: Foundation.

      This book is definately inferior to foundation as it is very vague around some areas. For instance in one section it shows you a picture of a train carrage roof and just simply says "match yours with the one shown" and does not actually give exact specifications. This is only one of the books weak points however, and is not a good starting point for absolute beginners like myself who have never learnt a 3d package before (I have just turned 14 2 days ago). When I recieved my two books I could see straight away that the "Foundation" book was around twice the sie, in full colour and was much much better for value.

      If you truly want to learn how to use maya 7 and utilize it to its maximum potential try the maya "Foundation" book. Saying that, this book does have some instructions on how to use some features that arent in "Foundation". I do like to use a combination of both so squeeze the good stuff from introducing maya and work through the entire "Foundation" book as well.

      Dont buy this book without a backup is pretty much my conclusion.

      Book purchased and real name is my mother's.

      2 out of 5 stars Not for beginners!.......2007-02-26

      As a 3D artist using another program, I should have had few problems picking this up. But the instructions are written for version 8, which is not the version supplied on the accompanying CD. You'll search for hours for the menus and commands that simply aren't there because you're using Maya PLE version 7! (Luckily I found an earlier book version that uses the correct menu commands.) Don't buy THIS book until you can get your hands on Maya PLE version 8. It's not inside.

      5 out of 5 stars Introducing Maya 8.......2007-02-21

      I've been toying with Maya for several years but never abie to get my head around it. That is until I discovered Introducing Maya 8. Lucid, Logical and even Entertaining. Dariush Derakshani's macabre sense of humor makes it a great read as well as a valualble learning experience. The tutorial projects are easy to follow and immediately present practical application which is lacking in most of the books I've tried to read on Maya. I was actually excited to move through the chapters with a growing confidence in my beginning mastery over Maya. I come from Painting and 2D compositing and was able to readily grasp the "nodal" approach which had eluded me with other dry Maya texts. Finally, a book which allows a 2D brain a transplant into 3D. If you want to quickly move into 3D with a fun and witty teacher..get Introducing Maya 8.

      5 out of 5 stars great book for learning 3D.......2007-02-01

      This book is by far the most user-friendly beginner's guide to Maya I've come across. It begins assuming no knowledge of 3D apps, and works it's way into some pretty sophisticated stuff concerning texturing, anmimation, modeling, etc. I think the key to it is the writing, which is peppered with smart humor which is well-timed. It reads like taking a class with an engaging young teacher, totally knowledgable yet fun. Highly recommend.

      Books:

      1. Monty Python: Complete and Utter Theory of the Grotesque (BFI Film Classics (Paperback))
      2. Mortal Kombat: The Movie: Behind the Scenes
      3. Movie-Struck Girls
      4. Movies, Masculinity, and Modernity: An Ethnography of Men's Filmgoing in India (Contributions in Sociology)
      5. Once Upon a Galaxy
      6. Painting With Light: A Centennial History of the Judson Studios
      7. Panorama: 50 Years of Pride & Paranoia
      8. Paul Blaisdell, Monster Maker: A Biography of the B Movie Makeup and Special Effects Artist
      9. Poet of Civic Courage: The Films of Francesco Rosi (Contributions to the Study of Popular Culture , No 59)
      10. Projecting Illusion: Film Spectatorship and the Impression of Reality (Cambridge Studies in Film)

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      Recommended Books

      1. Action Selling: How to sell like a professional, even if you think you are one.
      2. Profiles in Courage
      3. Financial Risk Manager Handbook
      4. Lip Service : 50 Humorous Stories of the Worst Customer Service in America and Interviews with the 1
      5. Multiple Streams of Income
      6. The Beck Diet Solution: Train Your Brain to Think Like a Thin Person
      7. Programming Ruby: The Pragmatic Programmers' Guide, Second Edition
      8. Gaap for Not for Profit Organizations, 1996-97
      9. New Regional Development Paradigms: Volume 3, Decentralization, Governance, and the New Planning for
      10. J.D. Robb Collection 4: Witness in Death, Judgment in Death, and Betrayal in Death