Book Description
If you're a cutting-edge Web developer who wants to create interactive, user-friendly sites that will transform the way people work with the Web, you've probably heard about Macromedia Flash Communication Server MX. By incorporating streaming media, real-time collaboration, and multi-way video, audio, and text messaging into one server solution, Macromedia Flash Communication Server MX enables you to easily add features like shared live white boards, multi-way chat screens, and video conferencing to your sites. The best part? It's all delivered through the Macromedia Flash Player so viewers don't have to open multiple applications.
Reality Macromedia Flash Communication Server MX: Strategic Solutions for Online Interaction is the only book to give you a behind-the-scenes look at developing real-world FlashCom projects that are practical, cost-effective solutions. As part of the development team you're privy to the memos, notes, work-flow, planning, and process charts that are included in a real development process. Over the course of the book you'll learn to build entire applications (which are included on the book's companion CD-ROM) using both client-side and server-side Communication ActionScript. Different design ideas are presented and either accepted or rejected, and discussions about usability, HCI, and bandwidth realities are revealed so that you'll come away with a clear idea of what to expect in development as well as strategies to overcome those challenges.
Customer Reviews:
Bad, poor, and worst.......2005-06-16
Got this book for free from a friend.Hmm..I wondered why he gave me the book for free.Didn't know until one of my current research's requirements is Flash Comm Server MX.Flipped through the book and I'd have to say:Ewwww..programmers...stay away from this book!!!!It's not worth your money.
This book really good for ... CTO.......2005-01-25
Yeah, that's right, CTO only need to know what the FlashComm can do, how they do, but doesn't really need to get dirty like all the programmers out there. So if you are CTO go and get this book, if you want to get dirty with FlashComm then stay away from this book. If you want to buy this book in "mint" condition, please contact me (vht@rocketmail.com), I will place this book on ebay for just 10USD.
this is not a good enough book for me.......2004-12-28
i have a few points that may be valuable for those who are looking for really professional flashcom books:
1. the example files that come from this book's website work very poorly due to lack of programming considerations within the book itself. some applications fail to run on the second run because something is wrong with the programming used on the flashcom side or client-side, and the applications simply won't start unless u reload the applications from the server.
2. the book does not go thoroughly enough with flashcom applications such as user management in a video conference, and server-side scripts that are required for handling issues such as user log on/off, userid, etc.
3. although the book goes to teach real life solutions, but it barely touches the core concept of flashcom applications. i can only comment that this book is on the rim of a glass.
i hope my points will be helpful for those who are looking for a really good flashcom books...
Programming Indeed.......2003-11-25
Maybe I'm not a typical FlashCom user as far a programming background is concerned. I'm a Java programmer with a little experience in Flash. I don't write reviews because I don't believe most of the ones I read anyway and this one is simply in response to one of this book that was factually inaccurate.
I've looked at 2 or 3 books that have some information about FlashCom, and this is the best by far. The reason I like this book is because it is pure programming. It contains no FlashCom components at all. Period. I have no idea why a reviewer would say otherwise. (Maybe he's confused this book with another book.)
Coming from Java, I thought FlashCom would be a piece of cake. It is not (despite what a favorable review claims). You need to coordinate ActionScript, Client-side ActionScript and Server-side ActionScript. I liked the real-world examples in this book and each of the five applications brought together the different versions of ActionScript. The authors used procedural programming rather than OOP. However, in going over the code (and adding my own changes)it is not poorly structured.
I am not a big fan of this book's format. It goes through the details of dealing with clients, which in my work, I avoid. (We have reps that do that.) I wish that space had been used for more scripts and apps. However, the processes described are real and people who like that kind of stuff will like the book.
Like I said, THIS BOOKS CONTAINS NO FlashCom components, and I'd hate to see it passed over because of a wildly inaccurate review.
As a programmer, I thought this book was awful.......2003-11-25
I researched a few books online covering FCS and was sold on this one after reading the high reviews. I purchased the book and went through the entire thing in about an hour and gained nothing more than what I have learned from the Macromedia documentation and online resource center. NOTE: I was going into this expecting to learn more about how Flash and Flash Comm Server work together to better code applications between them. This book shows a few simple examples of how to use the built-in components. I strongly recommend NOT buying this book. I was was surprised to see all the high ratings when I came back to add my review, so be sure to read those as I am one of the few that is dissatisfied with this book.
Average customer rating:
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Alec Wilder in Spite of Himself: A Life of the Composer
Desmond Stone
Manufacturer: Oxford University Press, USA
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Binding: Hardcover
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Letters I Never Mailed: Clues to a Life by Alec Wilder (Eastman Studies in Music) (Eastman Studies in Music)
ASIN: 0195096002 |
Book Description
Alec Wilder wrote songs and lyrics of unsurpassed beauty and originality, and his work won the respect and admiration of such important musical figures as Frank Sinatra, Peggy Lee, Mitch Miller, Gunther Schuller, and many others. Yet Wilder seemed almost to court obscurity. Both in the music he composed and in the way he lived his life, Wilder valued the unique and eccentric over the established and easily acceptable. And though he authored the definitive American Popular Song--which critics praised as "singular" (Studs Terkel), "pioneering" (Whitney Balliett), "rewarding" (Milton Babbitt), and "a joy to anyone who really cares about American popular music" (Max Morath)--his own contribution to that music has remained, until now, too little known and far too little appreciated. Desmond Stone's engaging and lively biography brings Alec Wilder's life and music into the spotlight where it belongs. Ranging from Wilder's childhood in Rochester, New York, to his rise as a major writer of popular songs in the 1940s, to his relationships with Frank Sinatra and the cabaret singer Mabel Mercer, Stone gives us rich insight into the creative process and profound influence of this highly unorthodox composer. We see the impulses and musical concerns that led to such standards as "I'll Be Around" and "It's So Peaceful in the Country." We also get an inside view of how he wrote his monumental American Popular Song, which remains the most significant study of America's great songwriters. More important, we get a vivid sense of a haunting, incorruptible melodist whose unique personality was mirrored in his music. Man and composer dared to be different. When Wilder in the late 1930s wrote his famous Octets, the music world did not know what to make of these irreverent, highly original pieces. Yet they had a seminal influence on jazz chamber music in America. Wilder would go on to compose hundreds of instrumental numbers. Whether he was writing concert pieces for an unprecedented and highly unusual group of instruments, or mixing jazz, classical, and popular idioms in a single song, or dashing off a sonata for a friend, Wilder followed the dictates of his own creativity rather than the expectations of the musical establishment. Such independence and unpredictability earned him the hostility of many critics but the enduring respect of the musicians he wrote for. Here then is a fascinating private portrait of a man who lived a nomad's life, who loved riding trains so much he kept a timetable in his pocket at all times, a man whose only home was a small room he maintained at the Algonquin Hotel in Manhattan (where he often held court in the lobby), a man with a serious drinking problem as well as the kindest and most generous of friends. Essential reading for anyone interested in American popular music, Alec Wilder in Spite of Himself provides a much needed account of this complex, colorful, and highly original life.
Customer Reviews:
The original "Pulp Cthulhu".......2005-07-31
Many Call of Cthulhu gamers consider MASKS OF NYARLATHOTEP to be the ultimate Cthulhu product. You might ask what is so great about MASKS? Well, there are many reasons to like MASKS; it's versatile, non-linear, covers many interesting locations, has tons of clues and sleuthing to do, and from the Keeper's perspective, it has maps, handouts, spare cultists, monsters, traps, and side-adventures. Something for everyone! Plus, you get to fight just about everyone in the entire world.
MASKS OF NYARLATHOTEP started out as a boxed set, with stapled booklets for each location you visit. And there are a lot: New York, London, Cairo, Kenya, and Hong Kong/Shanghai. MASKS was reprinted as a softcover later, and then re-reprinted in the late 90's as THE COMPLETE MASKS OF NYARLATHOTEP - in this version, you also get the Australia chapter, which was cut from the original box and appeared in TERROR AUSTRALIS. I'm not so keen on the Australia chapter; it seems unnecessary and doesn't add to the plot, but I'm glad it's in my copy. That makes it COMPLETE!
The non-linearity is great, too. So, you want to go to London from New York? Sure, you could also go to Cairo instead. Or Shanghai if you desire. The players decide, and the order doesn't realy matter. That is, how you play each chapter probably depends on what you already know, but there isn't a sequence that has to be followed. That might worry a lot of gaming groups, so the Keeper needs to know whether his group needs strong clues to point the direction or whether they would enjoy exploring at their own pace.
You see, there are a lot of clues. The COMPLETE MASKS helps you (the Keeper, not the player) by listing all the clues for a region at the beginning, why you would be pointed in that direction, and where they lead to. Whoo, that's very helpful. You'll have to read this book a few times before you see how all the clues fit together. You don't need all of the clues either; many are redundant, or lead to side adventures, or to elements of the main plot that aren't essential.
Speaking of side plots, just to really mix things up, each chapter has a diversion or two that investigators can get sidetracked on. The side adventures in London are the best, and there is an hilarious one in Shanghai, but everywhere they give the players the option of false leads; not every clue is valuable and some should be ignored. On the other hand, some subplots that seem inconsequential can offer up some serious clueage (is that a word?) for the next stage.
Did I mention that you can fight a lot of cultists? At the beginning, anyway. By the end, we're talking thousands of armed loonies cheering on their dark lords. By the final showdown, you may possibly even have an army and a navy to help (good luck with that, by the way). Of course, you may decide that discretion is the better part of valor and hide in the shadows instead of gunslinging the cultist ceremonies. And heaven help you if you open your eyes and watch. Have you ever watched your electric meter while the AC is on? yeah, that's what your sanity score is like, only in reverse.
From the Keeper's point of view, MASKS has a lot of helpful elements. Besides the previously mentioned clue cross-check at the beginning of each chapter, there are also stats for everything. And if you need some extra cultists, there are extras rolled up. Spare monsters? They're there too. Some Outer Gods to perform perverse and blasphemous rites? They even have names and special powers. Maps, clues, handouts, the works; it's all there. Of course, your real task is coordinating investigators as they run clues to the ground. Heck, you might even want to have a separate group for each chapter, and the survivors report back to HQ. Just a thought.
Well, MASKS should provide both players and keepers with plenty of excitement and adventure. Plenty of horror too. Some images just keep coming to mind - like the exploding pregnant woman infested with the spawn of Nyarlathotep. Ehhhh... Good time for that lobotomy I keep putting off. Good luck saving the world!
Amazing.......2003-06-05
I'm 3/4 through running this massive campaign, but i've read all of it and it is mind-blowing. Combining the talent of various writers and artists, the setting is epic and terrifying, pitting the investigators against alien forces that can destroy the world. It is not boring by any means, and has ample opportunities for the Keeper to make it as easy or difficult as he chooses. Prepare for a world-hopping tour, and prepare to spend around a year of game time doing it.
At this point, we're at roughly session #26, the group has just reached Australia. I'm milking this adventure for what's it's worth, and might very well hang up the Cthulhu reins when i'm done. I don't think i'll ever run an adventure as good as this one.
Oh My ...Is This Boring!.......2003-05-03
My friends and I sat down to play this as our first introduction to Call Of Cthulhu. I had read it and damn did it look cool. Well we set about playing and it took us far too long to get to anything interesting. The way the adventures are put together require at least three sessions, and we play 8-10 hour sessions, to find the one clue that leads to one short scene of action.
Now we are not hack and slash gamers by any means, we just like a little bit of excitement. The majority of this colosal campaign is legwork, interviews and chasing clues. Even as things really start to come to a head as an evil cult threatens to launch a nuclear weapon to open a rift in space. It's just more boring legwork.
My advice is to not even bother with this campaign unless you want to put alot of work into rearranging the clues and legwork and like to add ALOT of perriphrial excitement. Where is the dark horror and insanity if the investigators never fear for their life or their sanity. I mean COME ON!
Now I know what you're thinking. 'If it [was] so bad, why 2 stars?' Well the answer is simple. The story is awesome and very well thought out, except maybe the missile at the end, an ICBM in 1926, I don't think so. The story warrants 2 stars but it is so horribly put together that it does not deserve any more than that.
As a plus if you are the kind of person who far favors legwork and investigation to action than this is definately the product for you. I personaly prefer a good mix of the two which is the way I write adventures and campaigns.
If you want a good campaign module for Call Of Cthulhu I recomend Nocturnum by Fantasy Flight Games. Granted the campaign is written for the d20 version and is by default a modern setting it is easily converted to regular rules and any other timeline.
Brilliant, terrifying, and compelling.......2003-01-11
Larry DiTillio's epic Call of Cthulhu campaign is the best scenario I have come across in my nearly 20 years of gaming. It pits 1920's investigators against the machinations of Nyralathotep in a truly worldwide campaign. What stands foremost in my mind is the manner in which he was able to evoke horror even among the most jaded and experienced investigators. It's an epic campaign and should last many nights of play. Be forewarned that this requires a very well-organized keeper because of the number of clues and red herrings strewn about. It's a game that suits both roleplaying and power gamers.
Perhaps the best rpg adventure ever.......1999-10-11
Masks is an adventure taking place in 1926-27 (game time of 1yr exactly). This is perhaps the most comprehensive and compelling storyline I have ever seen in a role-playing product. The story starts as a simple murder investigation, and deepens more and more until players are knee-deep in trouble, are chased by secret cults and have the chance to uncover terrible mysteries of forgotten civilizations. A great deal of emphasis has been given in historical accuracy and depth of atmosphere, so in every chapter (New York, London, Cairo, Kenya, Ausralia, Shanghai) you get loads of info as to how the region was at that era, political situation, important people-factions etc. Various elements of the Cthulhu mythos and some very well-known Lovecraft novel elements and plots are incorporated into the book. Loads of carefully prepared handouts await the players, as they are about to embark in the journey of a lifetime. A must have! There is absolutely no negative - this adventure, once carefully prepared, is the perfect campaign for experienced storytellers.
Book Description
Blood on the Street is a riveting account of the Wall Street scam in which ordinary investors lost literally billions of dollars -- in many cases their life savings -- in one of the greatest deceptions ever, by the crack reporter who broke the original story.
In one of the most outrageous examples of dirty dealing in the history of Wall Street, hundreds of millions of dollars in illicit profits were made during the booming 1990s as a result of research analysts issuing positive stock ratings on companies that kicked back investment banking business. Now, for the first time, award-winning journalist Charles Gasparino reveals the whole fascinating story of greed, arrogance, and corruption.
It was Gasparino's front-page reporting in The Wall Street Journal that brought the story to national attention and spurred New York State attorney general Eliot Spitzer to launch an official probe. Now, Gasparino goes behind his own headlines to tell the inside story of this spectacular swindle -- with revelations from his unprecedented access to never-before-published depositions and documents, including e-mail exchanges leading all the way up to Citigroup CEO Sanford Weill.
Drawing on his research and interviews with industry insiders, Gasparino takes readers into the back rooms of Wall Street's top investment firms and captures the outsize personalities of three key players: Salomon Smith Barney's Jack Grubman, a braggart with one of the largest salaries on Wall Street; Merrill Lynch's Henry Blodget, the Yale graduate who hyped his way to the top of the research pyramid; and Morgan Stanley's Mary Meeker, the "Queen of the Internet," who foresaw the market catastrophe but gave in to the pressures Blood on the Street shows how regulators, like former SEC chairman Arthur Levitt, allowed the deceptive practices to fester and grow during the 1990s bubble, leaving the door open for a then- little-known attorney general from New York State to step in and make his mark by holding Wall Street accountable.
Gasparino provides the first major account of Spitzer's rise to prominence, detailing how the attorney general pursued key players to build his case against Wall Street, including his shifting allegiance to the powerful New York Stock Exchange chairman Richard Grasso.
A fast-paced narrative rich in sharp insights, Blood on the Street is the definitive book on the financial debacle that affected millions of Americans.
Download Description
"Blood on the Street is a riveting account of the Wall Street scam in which ordinary investors lost literally billions of dollars -- in many cases their life savings -- in one of the greatest deceptions ever, by the crack reporter who broke the original story. In one of the most outrageous examples of dirty dealing in the history of Wall Street, hundreds of millions of dollars in illicit profits were made during the booming 1990s as a result of research analysts issuing positive stock ratings on companies that kicked back investment banking business. Now, for the first time, award-winning journalist Charles Gasparino reveals the whole fascinating story of greed, arrogance, and corruption. It was Gasparino's front-page reporting in The Wall Street Journal that brought the story to national attention and spurred New York State attorney general Eliot Spitzer to launch an official probe. Now, Gasparino goes behind his own headlines to tell the inside story of this spectacular swindle -- with revelations from his unprecedented access to never-before-published depositions and documents, including e-mail exchanges leading all the way up to Citigroup CEO Sanford Weill. Drawing on his research and interviews with industry insiders, Gasparino takes readers into the back rooms of Wall Street's top investment firms and captures the outsize personalities of three key players: Salomon Smith Barney's Jack Grubman, a braggart with one of the largest salaries on Wall Street; Merrill Lynch's Henry Blodget, the Yale graduate who hyped his way to the top of the research pyramid; and Morgan Stanley's Mary Meeker, the ""Queen of the Internet,"" who foresaw the market catastrophe but gave in to the pressures Blood on the Street shows how regulators, like former SEC chairman Arthur Levitt, allowed the deceptive practices to fester and grow during the 1990s bubble, leaving the door open for a then- little-known attorney general from New York State to step in and make his mark by holding Wall Street accountable. Gasparino provides the first major account of Spitzer's rise to prominence, detailing how the attorney general pursued key players to build his case against Wall Street, including his shifting allegiance to the powerful New York Stock Exchange chairman Richard Grasso. A fast-paced narrative rich in sharp insights, Blood on the Street is the definitive book on the financial debacle that affected millions of Americans. "
Customer Reviews:
More background and wider perspective than Dan Reingold's book.......2007-03-18
I read this book after I read Dan Reingold's book, which is copyrighted 2006 while this is copyrighted 2005. It reaffirms a lot about the conflict of interests, sexing e-mails, and tying of research recommendations with admission into private schools, but covers the same issues in the Internet sector as well. This book made me realised that actually a lot of the details are in the papers, except that I missed most of it during that time because I was not paying attention to Wall Street. It reaffirms the feeling I had that stock investing is really dangerous for the small investors, as the big guys are clearly in this to milk as much out of the "fat tail" of small investors as much as possible. However, investing in mutual funds may not really be a solution either, since they are also at the mercy of whether the research report(s) they are relying on is truthful or not.
It also puts into perspective the political undercurrent going on behind the scene.
Finally, there is a quote in the Epilogue that sends a chill down my spine, "They always eat their own." Even though the Epilogue is short (308-317), the fact that it is still an interesting chapter is a credit to how good this book is.
Comparing Dan Reingold's book with this one, the former is clearly a vent of the frustration he had with not being able to compete with the supposed number one analyst in the telecom industry, whereas the latter offers a far wider perspective that just a two-person rivalry. I should have thought of it earlier - the difference between that of an analyst that is deep into a particular sector is far more narrorw-minded that that of a reporter.
An Interesting Tale.......2007-03-03
In Blood on the Street, Charles Gasparino tells an intriguing story about biased sell-side Wall Street research. Regardless of your feelings on the matter, you will read the book quite amazed at the level of the detail in his descriptions of various events. Accounts of meetings, email messages and one-on-one conversations are retold in granular detail. Some even get quite racy with graphic images of propositions by one female analyst towards a male counterpart. In total, the book makes for engaging story, especially if the reader has any interest in the inner workings of Wall Street.
In providing so much detail, the book is significantly longer than it needs to be. But it isn't so much about the message as it is entertainment. The characters in the book were on par with those in fictional world. At the same time, the key events in the book were public news by the time it was written. There is no smoking gun not already known to the public. So be prepared to read for enjoyment not edification.
If you have particular feelings about the matter of Wall Street research, you might walk away with the opinion the author was highly biased against sell-side analysts and their soft dollar revenue streams. Gasparino glosses over the established "framework" as one analyst puts it that didn't necessary generate unbiased opinions. With a high proportion of "buys", "holds" that implied "sells" and virtually no "sells" across all analyst recommendations, it was clear that there was a great deal of salesmanship in the reports. Presumably, most readers would have known this before starting the book. Even so, there didn't appear to be any attempt to tell the other side of the story.
It would have been nice to gain a better understanding of the logic involved in the sell-side equity research process. Obviously, endlessly hyping stocks only will lead to a crash as fundamentals across the board will not be able to keep pace. This lack of the other side of the story is my one complaint about the book. Yet, even with this problem, it is still a worthwhile read.
A VIVID, FASCINATING Look at Wall Street's REAL GAME!!!.......2007-03-03
This book is a PAGE TURNER
If you love Wall Street and what really goes on in the trenches, there may not be a better read than what Charles Gasparino has put together in Blood on the Street. The author takes on the big names of Wall Street during the late 1990's, the so-called Internet Bubble years.
You get vivid portraits of the players, and you either love them or hate them. The one thing this author promises you, is that you won't be sitting on the fence as you read through every chapter. The characters are brought to life. You feel as though you are in the room with them while the stories are playing themselves out.
You realize how gullible investors can be, and how some of the smartest people in the world are just as subject to crowd psychology as everybody else. This is the world of big money, of the movers and the shakers. By the time Gasparino is done putting together his portraits of these people, your understanding of Wall Street will never be the same. You will also realize that a million dollar a year paycheck just ranks as a beginner.
These are just some of the characters you will meet, and come to admire or hate:
Eliot Spitzer
What a breath of fresh air, the New York State attorney general became during the entire Internet debacle. The first man to take on the system on its own turf, using laws drafted 80 years ago, that were never employed before. Spitzer displayed extraordinary courage, and legal skills in waging legal war against individuals with unlimited financial resources at their disposal, plus the clout to make phone calls to the right people. Spitzer just wouldn't let go, and ultimately exacted huge, monster size settlements from the perpetrators who thought they were above the law.
Jack Grubman
This was the Salomon Smith Barney technology analyst who thought he was smart, when he was simply riding a tidal wave, and taking credit for it too. Paine Webber's Joe Grano, a very astute former Green Beret, had Grubman pegged when the analyst tried to use a Salomon competing job offer to hold up Paine Webber for an increase in salary to $3 million plus.
Grano essentially told Grubman "Not to let the door kick him in the a-- on the way out." Grubman went on to make $15 and $20 million annual paychecks at Salomon by bringing investment banking deals through the door, and then getting paid on them as well as writing up stock research. This was the biggest conflict Attorney General Spitzer had ever seen, and he put Grubman through the ringer for it.
You'll love the story of how Grubman traded a favorable write-up on a very famous company that he had been knocking for years and years, until Grubman needed to get his child into a very famous Eastside kiddy school. Grubman leans all over the Chairman of his company to get him to write a letter, make a phone call, just do anything you can to get my kid into that school. In essence what Grubman does is trade his soul for a slot at the school. Ultimately with the ensuing scandal, the poor child never did get to go to the school.
Henry Blodget
What a guy Blodget was. This the Yale graduate who without an analytical bone in his body or mind, went to the top of the Internet Analyst ranks by becoming the number one player in the game at Merrill Lynch. I equate him to the character in the movie, "Being There", Chance the Gardener. He simply played off the needs of a sales force of 12,000 professionals to believe in someone, because they could not believe in themselves. Blodget had every top executive at Merrill Lynch fooled into thinking he was a genius; the reality is he was an incompetent, highly lucky guy for a while.
Mary Meeker
Meeker was the Queen of the Internet. Hired away from SG Cowen by Morgan Stanley in the early 1990's, she to her credit was one of the truly early people to recognize the power of the new technology that the Internet was bringing into fashion. She rocked Wall Street by bringing the Netscape Communications initial public offering to Morgan Stanley in 1995.
Spitzer drilled her for hours, but in the end decided not to CRUSH her. The press on the other hand destroyed her reputation on a daily basis after the Internet Bubble burst. Her employer Morgan Stanley was not left untainted by the scandal even if legally Meeker was. The investment banking firm had to contribute a fortune to a global settlement engineered by Attorney General Spitzer. Today Meeker remains head of the global technology research team at Morgan Stanley.
There are other players in this book, which includes long pieces on Sandy Weill, the magical corporate engineer who capped his career with recreating Citigroup. Sandy Weill managed to escaped this volatile period unscathed, another tribute to his massive ability to survive and weather any storm. His reputation was tarnished by the experience, but still there is still some difference between being tarnished, and dragged into a court of law like some of these other characters that author Charles Gasparino is writing about.
In conclusion, if you want a book that you can't put down, written in a way that is just down out fascinating to read about how everybody got wrapped up in the Internet Bubble, than you don't have look any further. This book tells it all. In a weekend, you will knock out this book and love every minute of it. You will also count your blessings if you survived the financial destruction that this period is about. Good luck.
Richard Stoyeck
Great, great book about those lovely Bubble years $$$$$!!!!!!.......2007-02-16
I love how "Blood on the Street" starts with a description of Jeff Liddle, one of the legal brethren who embodies my personal attitude about litigation: Treat your opponent like a filthy pig, and step on his neck until he squeals. Liddle knows the law, and has a field day with shareholder suits against poorly managed Wall Street firms, which allowed major conflicts of interest to grow among their ranks in pursuit of dot-com wealth. Author Charles Gasparino provides a riveting account of how the research function become corrupted at Merrill Lynch and Salomon Smith Barney, and how New York Attorney General Eliot Spitzer gave the Masters of the Universe a good, New York City ash-kickin'.
Great Narrative.......2006-05-18
I read this book and what I like about it is the great narrative flow. It's a difficult subject but the author really manages to make it come alive.
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