Average customer rating:
- Beautifully written
- Beauty of language - clarity of thought
|
Once Again for Thucydides
Peter Handke , and
Tess Lewis
Manufacturer: New Directions Publishing Corporation
ProductGroup: Book
Binding: Hardcover
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ASIN: 0811213889 |
Amazon.com
History is not all battles and great leaders, nor huge social forces and turbulent change. Instead, the Austrian novelist Peter Handke suggests in this set of prose-poem-like essays, it embodies small moments, tiny fragments of landscape and memory. Set mostly in post-World War II Western Europe and the Balkans, his vignettes center on history's forgotten people and places: a young girl in Yugoslavia "wearing a bright frayed bandage on her knee," an ash tree in Munich near a triumphal arch "with its peculiar inscription, 'Dedicated to victory--destroyed by war--admonishing peace.'" Perhaps the most effective essay is a small narrative of the different hats one encounters in a Balkan city: kepis, berets, helmets, ski caps, fezzes, and all the other gear that separates one tribe from another. --Gregory MacNamee
Book Description
"Once Again for Thucydides" is a collection of twelve short journals Peter Handke wrote on trips around the world, from the Balkans to the Pyrenees, from Salzburg to the sea of Hakkaido in Japan. In each journal, Handke concentrates on small things he observes, trying to capture their essence, their "simple, unadorned validity." What results is a word of remarkable precision, in which he uncovers the general appearance of such random things as a tree, a shoeshine man, a boat loading on a pier, and discovers their inner workings and mystery. Always, his writing hints at the unknown. Describing the snow melting in a garden or falling during an inland train ride through Japan, the glowworms illuminating the plains in Friuli, the tidal waters flowing and receding off the Atlantic coast of Spain, these amazing little "epics" reveal a narrator obsessed with the wonders of detail and marveling, as are we, at the scope and variety of the natural world. In the words of German writer Gerhard Meier, "Once Again for Thucydides" ends up being "a courageous and defiantly independent book."
Customer Reviews:
Beautifully written.......2001-05-23
This short read (90 pages) is a wonderful collection of descriptions Handke made while visiting different cities. Each description reveals an indulgent use of visual and even auditory imagery to open up the natural world and its influence on the observer.
Handke's fairy tale of an ash tree in Munich is an especially intriguing version of a classic genre.
Beauty of language - clarity of thought.......1999-07-13
These "travel" essays verge on being prose poems. Peter Handke uses close observation of the world around him to weave an image of the world within - both personal and universal. In this way he produces a remarkable study on the human condition. Add to your must read list especially if you have any fondness for M. Duras or A. Ernaux.
Book Description
2001 Origins Awards Game of the Year!
Customer Reviews:
"Hack" is a four-letter word.......2003-04-30
Following in the tradition of the original Gary Gygax Basic D&D module B2: Keep on the Borderlands (ISBN 0935696474)(arguably the single most played adventure ever produced by TSR), the folks at K & Co. continue to produce superior quality reproductions of the original TSR classics. While almost all of the material is brand new, they manage to keep the spirit & flavor of the original very much alive. Following on the heels of B1: Quest for the Unknown (ISBN 1889182478), this adventure continues to provide Players more experience as well as more background information on Garweeze Wurld. The module contains several inter-related adventures (basically a mini-campaign) that allow Players to advance as slowly or as quickly as they desire (provided, of course, they manage to survive). The adventure begins with the Players arriving at Frandor's Keep. This is an adventure unto itself but also provides the Players a relatively safe place to hole up while recovering from their forays into the wilderness and, ultimately, the Mines of Chaos. There are many sidebar stories for the Players to enjoy or ignore if they so choose. Perhaps one of the best features of these new modules is in how logically they are laid-out, especially the Appendices. All new monsters & magic items are described in their own sections and a complete module index is also provided. Additionally, all notable module personalities are given their own section for further detail. Finally, all Player handouts, visual aids, and maps are beautifully illustrated and numbered to aid the GM. The "hack-factor" on this module is beyond expectations! I hope all future K & Co. products are as well written and produced as this one. They are certainly providing a lot of bang for the buck.
Book Description
Keep on the Borderlands was one of the very first
D&D adventures, so seasoned gamers remember this product from their early days, and newer gamers will recognize it from the 25th anniversary rerelease.
Greyhawk novels are based on the classic
D&D modules from this world and provide readers with the same kind of feeling that they get playing classic
D&D modules.
Customer Reviews:
Review.......2005-08-17
It's an interesting concept to write books about classic modules. I purchased "Keep" because I felt I would relive old memories from when I played it. However, the characters in the book did things a lot differently than we did so many years ago and the nostalgia just wasn't there. However, it's not a bad read, just not what I expected.
Cookie Cutter Fantasy.......2004-09-22
Instead of breathing life into these old modules they make flesh them out with predictable plots and one-dimensional characters. So much more could have been done with this book that one small review cannot cover even a 10th.
Ungh.......2003-07-11
Flat characters. Horrible, plastic emotions at their best. Don't read this. It hurt me.
Better than Emerson's Other Grayhawk effort, but still weak.......2003-05-28
I found that this book was better than Ru Emerson's first Grayhawk book, Against the Giants, but had some of the same problems. While the characters are more fleshed out in this book, and the pace is a little more subdued (there are actually are some down times), I still found the overall plot to be thin and weak. Two groups of caravan guards meet up at an old Keep in the hinterlands and decide to team up and go after some bandits that are terrorizing the Keep. Why? Well, for treasure of course! For glory! Because they are bored with being caravan guards! Those are at least three of the reasons given. So off they go, bumbling around until they actually find and destroy the bandit camp.
Next the Castellan wants them to go off into the wilds and defeat a bunch of monsters living in some caves. So off they go! Why? See above. While the characters do have some depth and interact with each other in a believable manner, the plot tends to be thin because the reasons for these adventures are thin. The best parts of this book concern the swordswoman Eddis and the little girl first known to us as simply Blot. There are some truly touching moments when Eddis realizes what she gave up for the adventuring life (family, kids) and whether or not it was a good choice for her. She also realizes that she actually likes kids and maybe would like to raise this little girl. The worst parts of the book occur anytime Jers appears, which is unfortunately a lot, since he is a main character. Jers is a cardboard alpha male, consisting of so many testosterone-laden stereotypes that it is hard to imagine that he can walk around, much less fight. He is impulsive. He has little thought for his life or anyone else's. He seeks after glory and treasure. He has no social skills whatsoever. He is a 12-year old in a 25-year old's body. I found this character to be particularly unbelievable. He's like Howard Stern with a sword.
Perhaps the most disappointing aspect of this book is the hastily contrived ending, which was a little too abrupt for my taste. This is a similar problem to Emerson's other book, Against the Giants. If you do read it, don't expect much out of the ending, 'cause it's not there.
Anyway, if you are into the game and like to read, you will enjoy this book, particularly if you have gone through the module. If you are just a fantasy fan, move on- there are way better books for you to spend time over than this one.
No real characterization, thin plot.......2003-04-28
So very little happens in this book. The whole thing is just "fight a bunch of monsters, make camp, fight some more monsters, go back to town, fight some more monsters". Seriously, it's a book version of the game Baldur's Gate. I know that it is a book written off of a D&D module, but, to me, there ought to at least be a story outside of [fight] & slash, rest, [fight] & slash. There is just the tiniest hinting at developing the characters and even then, it is just to define them as a certain ...type. The only reason I even bothered to give it 2 stars was because the combat is decently written. It was a fast read and not entirely unenjoyable, but I would not recommend this book to anyone who had not played the module.
Average customer rating:
- not as good as the original - but a hard act to follow
- Excellent ! - with a few simple corrections.
- It's good, not great, but good
- Out of place in todays market
- Days of old returned!
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Return to the Keep on the Borderlands (AD&D Accessory)
John Rateliff
Manufacturer: Wizards of the Coast
ProductGroup: Book
Binding: Paperback
General | Puzzles & Games | Entertainment | Subjects | Books
General | Role Playing & Fantasy | Puzzles & Games | Entertainment | Subjects | Books
General | Dungeons & Dragons | Gaming | Science Fiction & Fantasy | Subjects | Books
ASIN: 0786913274
Release Date: 1999-06-22 |
Customer Reviews:
not as good as the original - but a hard act to follow.......2001-07-24
Let's face it, for most of us who grew up playing D&D 20 odd years ago, the Keep on the Borderlands was the first adventure we all played. I was really looking forward to this re-write because i'd played the original so many times my PC's knew it back to front: eg, (DM)"you see a pair of shapely legs around the corner" - (PC)"look out, it's that Medusa again!!". So taking your players through this adventure is certainly a surprise for returning players. The background of the keep and recent developments in the area are great additions to the original module. Criticisms are that it is a bit too hard for 1st level players, and the silly Minotaur maze which somehow got excavated within the existing caves without anyone noticing. I just ommited that part entirely. In summary, a good game but not as good as the original.
Excellent ! - with a few simple corrections........2000-06-27
Extremely fun to play! I highly recommend this for experienced and novice player alike. "AD&D Silver Anniversary, Return to the Keep on the Borderlands Adventure", is a particularly well done rewrite of the classic original. The keep itself is described in plentiful detail, including numerous NPC descriptions. The area immediately surrounding the Keep is also well described with more than enough potential encounters to keep your players busy for quite some time. And the description of the Caves of Chaos, just a hop from the Keep, is very well written and an enjoyable read. This adventure module is certain to provide many sessions of fun and challenging play, and is definitely worth the money.
There are a few problems, however, which is why this only gets a 4 star review. First, the artwork dispersed amongst the text is pathetic. But that's a minor issue. More importantly, there are several inconsistencies that old Greyhawkers will surely notice. For instance, the location is not quite right, and the background for a few NPCs strongly conflicts with Greyhawk history. Additionally, a few of the potential encounters could easily wipe out a low level party, leaving all characters dead, or severely injured (missing limbs, etc.). Fortunately for you and me, some individuals were kind enough to publish "fixes" for the Return to the Keep on the Borderlands. The article is in an on-line journal called the Oerth Journal. It is a Greyhawk journal where DMs (and players, I suppose) write articles about Greyhawk. In the most recent issue, someone modified the new Keep on the Borderlands to make it a bit more survivable for low level characters, and to fit with actual Greyhawk canon material. No, it does not contain the complete module, that would be illegal, only suggested re-writes for a few paragraphs, and a great suggestion for more appropriate placement of the Keep in the World of Greyhawk.
The URL for the site is: http://members.xoom.com/cogh/ This is the Council of Greyhawk website. The Oerth Journal that has this article is OJ#11
With the corrections in this article this module would easily receive a 5 star rating, with out hesitation. As I stated, I strongly recommend you purchase this most excellent Adventure Module, sure to be enjoyable for months. And stop by the above mentioned web site to obtain the few fixes that will make this module truly outstanding!
Enjoy the Chaos!
It's good, not great, but good.......2000-06-22
"Return to the Keep on the Borderlands" is a good, challenging adventure. Being a reformation of the original adventure that came with the original boxed set of the D&D game, it helps new gamemasters at their craft.
However, Yeomary was one region I needed more detail on, but the detail about the keep wasn't lacking at all.
It's a challenging adventure for player characters played by dungeon hackers, but those players who wants a great plot will have to depend on the DM to provide it.
Other than that, the adventure is awesome. And this is coming from a guy who started roleplaying in D&D at age twelve (1986). I highly reccomend it to any one who wants a good night of casual play.
Out of place in todays market.......2000-06-14
So much could happen in a keep on the borderlands, and to the books cridit it describes the keep itself quite well, as well as a few of the local dangers (i.e. bandits and Gnolls).
Where this book really falls down though is in the caves (where much of the adventuring will take place), each one is just a poor dungeon crawl, with the main motivation being pest extermination.
Despite supposedly being set in Yeomanry, there is no detail whatsoever about the region.
Whilst this kind of adventuring might be some peoples cup of tea, if you dont like sterile dungeon hacks then avoid this product.
Days of old returned!.......2000-03-01
When the Known World was first created it took more than 7 days. Here we are now 30 years later, and it is amazing to look back and see the early days. 'Return' is a job well done. It reflects well on the original setting, and provides a good foundation for new DMs and PCs. Some of us might wish we had such a wealth of information back in 74, but then we couldn't enjoy it as much now if we did. My advise to new DMs is to sit down, some place comfortable with a drink of your choice, and just read through it cover to cover. Have some post it notes with you and mark the areas that you want to go back to later. Don't rush yourself. This is a campaign that both you and your players can enjoy for months to come.
Customer Reviews:
The module that most people likely saw.......2007-09-17
As their first Basic D&D Module. This module helped explain the methods of game mechanics to the new DM and any new players. It allows the DM to expand the module and gives a great start for a campain. Of course, this is one of the great original D&D systems (2nd edition).
Customer Reviews:
An old classic.......2006-11-28
This was the first complete module that I played in 1981. It was then (and remains today) a great beginning module. You easily can modify the adventure for 1 to 6 players. The Caves of Chaos are the focal point of the adventure. The caves house a variety of basic monsters (cave of kobolds, cave of orcs, minotaur maze, temple of evil, etc.). While it is extremely unrealistic (even in a fantasy realm) for all of these creatures to exist so close to one another, each cave complex allows for short forays. If you only have very low level players or a short amount of time, you can complete short segments. It is easily possible to play up the role of the evil priest in the keep, the warring between factions in the cave comlex, and the role of the ogre for hire. The strength of this module is its simplicity. There is no real storyline. The DM has the ability to make a story and is freed from the tedium of creating warrens filled with monsters.
Average customer rating:
- The Grandfather of All D&D Modules
- An essential module for D&D
- Dungeon and outdoor adventures for the beginner.
- A Great Classic!
|
Dungeon Module B2: The Keep on the Borderlands
Gary Gygax
Manufacturer: Random House Trade
ProductGroup: Book
Binding: Paperback
Contemporary | General | Literature & Fiction | Subjects | Books
ASIN: 0394515471 |
Customer Reviews:
The Grandfather of All D&D Modules.......2006-07-04
"The Keep on the Borderlands" is arguably the greatest and best known of all D&D modules. Its inclusion in the Basic box set made sure that a great portion of D&D players had access to the Keep and the Caves of Chaos. This is a "teaching" module like B1--it contains many sections with tips for novice DMs and players.
The module is divided into two parts: the Keep and the Caves of Chaos. The Keep is located on the edge of a wilderness. B2 is one of the first adventures to detail a town area for the PCs to explore, gather rumors, hire help, buy supplies, and so on. The Keep (apparently it does not have a real name, but hey, this is basic D&D) can also be a source of adventure dealing with its various NPCs.
Across the river there are many opportunities for adventurers to practice their trade. The Caves of Chaos are home to warrens of caves filled with humanoid to put to the sword and steal their loot. Goblins, hobgoblins, orcs, and kobolds are aplenty. And when the PCs get a little tougher they can explore the "Shrine of Evil Chaos."
The adventure also gives the location of the "Caves of the Unknown" but no other details. It seems that these caves are aptly named as it is up to the DM running this adventure to create his own dungeon level. A blank sheet of graph paper is provided to help with this task.
Note that the cover art and format of B2 was revised in 1983, and was also rewritten as Return to the Keep on the Borderlands (c.f.) in the later 1990s.
"The Keep on the Borderslands" is the quintessential classic D&D adventure. The player characters equip themselves then move into the unsuspecting monsters territory to met out punishment. Also, the Keep's numbered areas are keyed as if it were a dungeon with more information on the abilities and treasure of its occupants than motivation or attitude. Concerning plot--there is none. However, this adventure is rife for opportunities for a DM to create back stories for the encounters and to develop new ones.
An essential module for D&D.......2002-05-16
It was written by Gary Gygax, the founder of TSR. This is his only one module written for D&D. (He paid more attention on AD&D line, after TSR divided Original D&D into two product line in late 1970s, D&D and AD&D) Instead of "fill-in-your-own" monsters and treasures in B1, a pre-scripted dungeon was used. All future module adopted this format. The module included a keep, wilderness, and dungeon complex. A DM can even develop it further. A Must Have module for D&D. As a most common module (and hence easy to get) among D&D modules, Why don't you get one?
Dungeon and outdoor adventures for the beginner........2000-07-26
Keep on the Borderland is an AD&D (1st edition) module for character levels 1-3. This module is intended to be introductory, and includes notes on being a Dungeon Master (referee) and running a player character. Included are the plans for the Keep, along with its inhabitants, and several outdoor adventures. The crowning jewel is the Caves of Chaos, a series of caves inhabited by evil humanoids, and more frightening monsters.
This module is an absolute must for anyone just starting out in AD&D. It is relatively simple to run, and has enough adventure to raise the characters experience and propel them into their new careers. This is quite possibly the best AD&D module ever produced.
A Great Classic!.......2000-04-02
This is one of the great classic adventures of olden days. It gives the characters a good base of opperations and tells them obviously were to look for adventure. However, it does not press a specific story line onto them, letting them choose when, how, and why to adventure into the dark and dangerous CAVES OF CHAOS! (great name).
Customer Reviews:
Wickedly Funny!.......2003-11-07
Despite having been written some years ago, this deliciously
funny book took on PC before it was generally acknowledged to
exist. Hard to find, but well worth the effort.
retief of the cdt by keith laumer.......2003-02-14
This is one of the best books I've ever read. Retief is my faverite space hero. If you want to read a good science-fiction book read anything by Keith Laumer, no body does it better;and this is one of his best. It's none stop action and full of funny wit . You'll be guessing until the very end.
Book Description
"A land of wheat and barley, of grape vines and fig trees and pomegranates; a land of olive trees and honey . . . you shall eat and be satisfied." âDeut. 8:8-10
A Celebration of Classic Jewish Vegetarian Cooking from Around the World
Traditions of Jewish vegetarian cooking span three millennia and the extraordinary geographical breadth of the Jewish diasporaâfrom Persia to Ethiopia, Romania to France. Acclaimed Judaic cooking expert, chef, and rabbi Gil Marks uncovers this vibrant culinary heritage for home cooks. Olive Trees and Honey is a magnificent treasury shedding light on the truly international palette of Jewish vegetarian cooking, with 300 recipes for soups, salads, grains, pastas, legumes, vegetable stews, egg dishes, savory pastries, and more.
From Sephardic Bean Stew (Hamin) to Ashkenazic Mushroom Knishes, Italian Fried Artichokes to Hungarian Asparagus Soup, these dishes are suitable for any occasion on the Jewish calendarâfestival and everyday meal alike. Marks's insights into the origins and evolution of the recipes, suggestions for holiday menus from Yom Kippur to Passover, and culture-rich discussion of key ingredients enhance this enchanting portrait of the Jewish diaspora's global legacy of vegetarian cooking.
Customer Reviews:
Awesome recipes!.......2007-10-05
I love this book. The recipes are so good, and are quite unique and easy to make. Instructions are well explained, and some are simply amazing.
My friends recommended the book and it is great (Written by Brett's wife!).
One of my favorite cookbooks.......2007-09-12
This is essentially an international cookbook focusing on cuisines of places which have historically had significant Jewish populations (although not much on Ashkenazi cuisine). Much of the cookbook is divided by vegetable. For many recipes, variations are presented, some of which transfer the recipe from one cuisine to another. The food is delicious and this is one of the only mainstream cookbooks with Ethiopian recipes. Highly recommended. My only warning is that Marks expects you will be feeding a large group, so singles beware... my huge batch of lovely Persian rice just didn't get finished.
A beautiful cookbook that deserves to be in every kitchen.......2007-06-15
"A land of wheat and barley, of grape vines and fig trees and pomegranates; a land of olive trees and honey . . . you shall eat and be satisfied." Deut. 8:8-10
Tracing vegetarian Jewish Diaspora recipes is no easy task: Rabbi and chef Gil Marks has created a painstakingly researched cookbook that at times reads more like a history book. With recipes from Azerbaijan to Yemen, Olive Trees and Honey is a catalogue of the vast variety of Jewish vegetarian cuisines, including chapters on cheese and dairy spreads, pickles and relishes, soups, salads, savory pastries, cooked vegetable dishes, vegetable stews, beans and legumes, grains, dumplings and pasta, eggs, and sauces and seasonings.
Each section features fascinating information about the origins and spread of each type of cuisine, often with illustrative maps. Some examples include a map of which type of cheeses are popular in which Diaspora community, or the spread of stuffed cabbage from Persia. Each recipe contains a myriad of further variations to try. Every recipe is labeled Dairy or Pareve for those keeping kosher, and many recipes offer Pareve alternatives (which generally are vegan).
Some of the more interesting recipes that caught my eye were Moroccan Pumpkin Soup, Hungarian Wine Soup, a sangria-like cold soup (red wine and fresh/frozen fruit mixed with orange juice, lemon juice, sugar, cinnamon, and cloves), Middle Eastern Bulgur-Stuffed Cabbage, Sephardic Cauliflower Patties (perfect for Passover if made with matza meal), Indian Coconut Rice, Middle Eastern Wheat Berry Stew, and the classic Ashkenazic Sweet Noodle Pudding (Kugel).
Also included are suggested vegetarian menus for special occasions and holidays. This is a monumental work and one of the most beautiful vegetarian cookbooks out there, refreshing for the soul as well as body. I only have two small complaints: Rabbi Gil Marks wrote the excellent (and out-of-print) World of Jewish Desserts, with over 400 Diaspora recipes. I would have liked to see the incorporation of more of his well-researched desserts as a final sweet note (there are recipes for several pastry-based desserts included). Also, the large number of variations in addition to the core recipes (example: ten recipes for red lentil soup, many of which are minor variations of the basic Sephardic Red Lentil Soup) made this a bit overwhelming; although I enjoyed browsing through the 300+ recipes, I honestly don't see myself ever making more than a handful on a regular basis.
An excellent guide to Vegetarian Jewish Cooking.......2007-04-14
'Olive Trees and Honey' is an amazing book. Not only will you get wonderful vegetarian recipes, but just the history and traditions that are explained in this book is worth the price of the book. Don't think that it's full of "talk" though!! It contains lots of wonderful recipes. Pages 1-34 contains a brief explanation of the various countries that Jewish people come from, the traditional Jewish foods eaten in those countries, the spices used, etc. Did you know that there are Jewish people in India? Ethiopia? Yemen? The rest of the book (about 400 pages of it) contain some very interesting recipes. The beginning of each chapter includes a little section on the history of that type of food, along with recipes from various countries, and some possible variations. This book is for everyone - vegetarians, vegans, meat eaters, Jewish or non-Jewish. I promise you will learn something from this book (and not just new recipes!) It's obvious that the author took a lot of trouble to research th background of the various types of Jewish communities before he wrote this book, and I wish I could give it 10 stars!
A Great Cookboook!.......2007-01-17
What a wonderful book! As a vegetarian, I cook primarily ethnic meals involving legumes. I truly thought I'd seen just about every legume-recipe variation... until this book. The recipes are varied and delicious! Along with Madhur Jaffrey's "World Vegetarian", this is my favorite.
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