Book Description
Night of the Tiki: The Art of Shag Schmaltz and Selected Primitive Oceanic Carvings represents a genuine highwater mark in the current Polynesian revival, bring in the best of present and past tiki Americana and art together with selected pieces of indigenous Oceania.
Customer Reviews:
GREAT coffee table book........2003-08-17
This book is beautifully produced, and contains a lot of great information. It's been the starter of many a conversation an discussion of all manner of topics.
Tiki Fans Rejoice!.......2003-03-22
A comprehensive and enjoyable read. Spectacular visuals, ranging from a pictorial history to pure fun. A must-have for anyone interested in tiki culture.
Art Fun: Tiki Facts & Lore.......2002-10-16
A good read and a great look! Wonderful photos of the "real" tikis as well as contemporary re-incarnations in sculpture of Schmaltz and popular paintings by Shag. In a refreshingly non-academic style, the short readable essays offer lots of facts about the lovable, fascinating tiki icon past and present.
For the die-hard tiki fan.......2002-08-18
If you're a die-hard fan of tiki culture and art, this book will make a nice addition to your collection, but I've seen better. The book was filled with a LOT of photos of ethnic carvings... many of them not too tiki-like in nature. The back of the book, however, has several terrific, whimsical Shag art prints, so that makes it worth a look.
Dawn of Magic.......2002-01-04
Night of the Tiki will enlighten you to all the sensorial beauty, mystery, and majesty of this
ancient art form. It will also show you the Tiki's place in current culture and its influence of
various art genres. The book tells this tale with beautiful photography and poetic
words.
It is a purely entertaining, enjoyable read into the privative world of tribal art that still has a
place in toady's world.
Book Description
This whimsical take on Little Red Riding Hood brings new life to an old favorite.
Customer Reviews:
New twist for an old theme........2006-11-05
This book entertains in an olde, but new fashioned manner.
It is a wonderful take-off of the Big bad wolf theme, and my granddaughter loved the cowgirl twist to it.
A Contemporary Western "Red" .......2006-02-01
An American Southwest setting for the classic "Little Red Riding Hood" tale. Red's cowboy hat replaces Red's hood and the rest is literary history. Great illustrations of the Southwest and a right-on grandma from strong American pioneer stock: "That yellow-bellied, snake-blooded, skunk-eyed, rancid son of a parallelogram! . . . This time he picked the wrong grandma".
This is not your grandma's "Little Red Riding Hood!".......2002-01-27
Far from the thoughtless, shrinking-violet waif-girl of older European tales, the red-headed, red-hatted Little Red of this fairy tale is a rootin' tootin' pre-feminist with a pistol for a granny. Our young cowgirl recognizes the Big Bad Wolf for the baddie he is but she was taught, in proper Texas tradition, to be polite to strangers....Granny and Little Red outsmart ol' Big Bad and hang out afterward to chew the fat about how girls can look after themselves. Hilariously illustrated and with authentic Wild West language, this tall tale will steal your heart!
The Greatest Book.......2000-01-24
This book is WONDERFUL! I like it a lot because it made us laugh! It had good pictures and they made us feel happy. It is a good book. "This book reminded me of when I went to a farm," Yasmin said. We want other kids to read this book because they will like it too.
Average customer rating:
- I laughed out loud.
- Curious
|
Lasso Lou and Cowboy McCoy
Barbara Larmon Failing
Manufacturer: Dial
ProductGroup: Book
Binding: Hardcover
Westerns
| Fiction
| United States
| History & Historical Fiction
| Children's Books
| Subjects
| Books
Humorous
| Literature
| Children's Books
| Subjects
| Books
General
| Literature
| Children's Books
| Subjects
| Books
Fiction
| Friendship
| Social Situations
| People & Places
| Children's Books
| Subjects
| Books
Fiction
| Farm Life
| Where We Live
| People & Places
| Children's Books
| Subjects
| Books
Picture Books
| Ages 4-8
| Children's Books
| Subjects
| Books
General
| Ages 4-8
| Children's Books
| Subjects
| Books
Arnold, Tedd
| ( A )
| Authors & Illustrators, A-Z
| Children's Books
| Subjects
| Books
Wild West
| Obsessions
| Children's Books
| Subjects
| Books
Similar Items:
-
Why Cowboys Sleep With Their Boots on
-
Cowboys and Cowgirls: YippeeYay!
-
The Dirty Cowboy
-
Cowboy Up! (Rookie Readers)
-
Cowboy Camp
ASIN: 0803725787 |
Book Description
They're the rootinest-tootinest cowboys this side of the Pecos! With his spiffy new cowboy hat, McCoy is ready to ride the range as soon as he can figure out how to get on his horse. Luckily his pal Lasso Lou is there to help McCoy saddle up. And then, they're both in for a wild ride!
This warmhearted and wonderfully silly western tale introduces a pair of crazy cowpokes who, for all their bumbling, know that every adventure is better with a friend along to share the ride.
Pictures by Tedd Arnold.
Customer Reviews:
I laughed out loud........2007-08-14
I read this book to my two boys ages 3 and 6 and we all loved it. It is funny and engaging for the kids and funny in an Abbott and Costello way for the adult reader. It is a silly story about McCoy who finds, through an exhaustive search at a hat shop, that a cowboy hat fits him perfectly. He then sets out to fulfill his destiny as a cowboy with the much needed guidance of Lasso Lou. I got this book from the library originally but had to add it to our collection.
Curious.......2006-04-09
The illustration of the characters feeds into your curiousity. You want to read to learn about who Lasso Lou and Comboy McCoy are. The dialogue and tempo of the book is full of energy and fast pace. You'll want to read this book again and again to be sure not to miss a beat!
Great book for the young ones!
Book Description
$19.95 paperback * 1-58685-258-2 * March
8-1/2 x 10 in, 112 pp, 140 Color Photographs, 40 Black and White Photographs,
Rights: W, Western
Revised to include presidential hats, new celebrity hats, and a fully updated resource listing of custom hatters.
The Cowboy Hat Book features an impressive array of cowboy hats, showcasing the wide variety of styles, colors, and fabrics used to create the cowboy hat, now a symbol of America and western culture that is recognized all over the world. Beginning with a brief history of the cowboy hat, the authors go on to explain the building of the perfect hat, its care and feeding, hat etiquette, hat hair, and more. Beautiful photos of real cowboys and movie cowboys sporting their trademark hats illustrate how creases, brims, shapes, and trims are unique to the individual who wears each hat. The Cowboy Hat Book celebrates the history and importance of this unique piece of clothing that hasn't fundamentally changed in more than 100 years.
Ritch Rand's family has been making handcrafted hats for over twenty years. His hats have rested on dozen's of famous heads-from presidents to kings and heads of state to movie stars. He lives in Billings, Montana.
William Reynolds is president and CEO of the marketing, PR, and advertising agency Banning Company, Inc. The company has a special division that services the western and equine industries. He lives in Malibu, California.
Customer Reviews:
The care and feeding of the cowboy hat........1996-11-21
This coffee-table type book contains a detailed history of
the cowboy hat, specific information about how to choose a
hat, measure properly for fit, clean it, store it, travel
with it, and much more. Even discusses "hat hair!" Numerous
historical photos show the development of the cowboy hat
across the west and around the world. Exceptional photos of
famous hats (who doesn't recognize Festus' Gunsmoke hat or
Hoss Cartwright's 10-gallon monster on sight?) and great
hat-wearers such as James Garner, the Duke, Henry Fonda and
Clint Eastwood. A must for Western lovers, cowboy buffs,
and everyday folks who own their own Stetson and want to
know how to keep it nice!
Average customer rating:
|
Princess, Cowboy, Pirate, Elf: A First Book of Plays
Lizi Boyd
Manufacturer: Hyperion
ProductGroup: Book
Binding: Paperback
General
| Art
| Arts & Music
| Children's Books
| Subjects
| Books
General
| Drama & Theater
| Performing Arts
| Arts & Music
| Children's Books
| Subjects
| Books
Plays, Skits & Musicals
| Drama & Theater
| Performing Arts
| Arts & Music
| Children's Books
| Subjects
| Books
General
| Classics by Age
| Literature
| Children's Books
| Subjects
| Books
General
| Literature
| Children's Books
| Subjects
| Books
General
| Ages 4-8
| Children's Books
| Subjects
| Books
General
| Arts & Photography
| Subjects
| Books
ASIN: 0786810599 |
Book Description
Do you know all the uses of a bandanna or why hats are described in gallons? The answers are in this colorful new book along with photos illustrating the clothing worn by men and women cowhands.
Average customer rating:
|
Hats Are for Watering Horses: Why the Cowboys Dressed That Way
Mary Blount Christian , and
Lyle Miller
Manufacturer: Hendrick-Long Publishing Company
ProductGroup: Book
Binding: Hardcover
Nonfiction
| Horses
| Animals
| Children's Books
| Subjects
| Books
General
| History & Historical Fiction
| Children's Books
| Subjects
| Books
General
| Explore the World
| People & Places
| Children's Books
| Subjects
| Books
General
| Ages 4-8
| Children's Books
| Subjects
| Books
Wild West
| Obsessions
| Children's Books
| Subjects
| Books
General
| Literature
| Children's Books
| Subjects
| Books
ASIN: 0937460893 |
Product Description
Welcome to the world of cowboys and cowgirls. This resource focuses on cowboys' apparel which is carefully selected to suit his/her occupation, as well as the life of the cow person. Students will study cowboy songs and chants. Included are bulletin board ideas and clip art. Hands on activities, big books, and student book making patterns, biographies and stories.
Average customer rating:
|
Earn Extra Money In Your Spare Time Selling Cowboy Hats On-line
James Orr and Jassen Bowman
Manufacturer: LearnToBeRich.com, Inc
ProductGroup: Book
Binding: Audio CD
Children's Books
| Subjects
| Books
| Baby-3
| Ages 4-8
| Ages 9-12
| Animals
| Arts & Music
| Books on Cassette
| Books on CD
| Authors & Illustrators, A-Z
| Computers
| Educational
| History & Historical Fiction
| Issues
| Literature
| Obsessions
| People & Places
| Popular Characters
| Reference & Nonfiction
| Religions
| Science, Nature & How It Works
| Series
| Sports & Activities
General
| Business & Investing
| Subjects
| Books
General
| Business
| Books on CD
| Formats
| Books
ASIN: B000NN3FTW |
Product Description
Have you ever considered turning a personal interest or hobby into a profitable business to help make extra money? There are many benefits to starting your own business, including possible tax breaks, the joy of profiting from doing something you enjoy, and the extra income. This audio CD and accompanying resources will guide you step-by-step through the process of starting your online business. You'll learn how to select the right business entity, how to start marketing, keep track of sales and inventory, much more. You owe it to yourself to learn all that you can about building your own business and creating the financial future you desire, so order your business startup guide today.Have you ever considered turning a personal interest or hobby into a profitable business to help make extra money? There are many benefits to starting your own business, including possible tax breaks, the joy of profiting from doing something you enjoy, and the extra income. This audio CD and accompanying resources will guide you step-by-step through the process of starting your online business. You'll learn how to select the right business entity, how to start marketing, keep track of sales and inventory, much more. You owe it to yourself to learn all that you can about building your own business and creating the financial future you desire, so order your business startup guide today.
Product Description
FFG reprints and re-envisions the lands under the Shadow in this 2nd Edition of the award-winning world of Midnight. Midnight is an original d20 setting that pits the players against overwhelming forces of evil in a desperate fight for survival and freedom. There is only one god in Midnight, and it is the dark lord Izrador, the Shadow in the North. For centuries his twisted spawn have assaulted the free people of Eredane, and 100 years ago, he won. Now the land is his, the people are enslaved, and magic, weapons, and literacy are outlawed. Only the brave and courageous few dare to resist the Shadow. This brand-new edition of Midnight updates the entire campaign to D&D v3.5, and includes all of the content from fan-favorite player supplement Against the Shadow. Additionally, over 40,000 words of new material will be added, including setting details regarding the orcs and legates who serve the Shadow and the desperate but capable Erenlanders who oppose them.
Customer Reviews:
Excellent setting and book.......2007-04-11
I bought this book for the secondary rules in my Ravenloft campaign- I was suprised with the amount of detail in the setting itself as well as how much useful content is crammed in. I am now contemplating the start of a new Midnight campaign- it's just to good not to. If you want hard, brutal, heroic in the most fatalistic sense- you want Midnight.
A DIFFERENT KIND OF CAMPAIGN.......2006-07-18
I was very excited about the MIDNIGHT campaign setting when I first heard of it; I love all things Tolkien and the idea of world similar to Middle Earth where the Dark God wins sounded intriguing. Certainly DRAGONLANCE had done something similar, but MIDNIGHT takes the premise to its logical and final conclusion: there is only one deity in the world, and he has won. There's really no going back. The world belongs to the Shadow and nothing will displace him. His only goal is to crush all life and magic to wring the last drops of power from this world, and when he has taken everything, he can escape. You might think that this would lead to a nihilistic fatalism, but really I find it oddly invigorating. Your characters are heroes but rebels and subversives at the same time. Also, quests, fantasies, and mythologies can become pretentious and hackneyed, but MIDNIGHT takes place on a much smaller scale. You can't save the world, but you might be able to save your village. There are no princesses to rescue, but if the characters are smart, careful, and lucky, they might be able to save someone's mother or daughter. In a world of darkness, even the smallest and briefest flame has a victory over the shadow merely by giving off light.
MIDNIGHT packs a lot of material for the players and the DM. At 400 pages, it still feels too small to tell all that it wants to. The book is a sourcebook for the world of Midnight, a player's guide, and a DM's guide, so you are really getting a lot for your mpney. There are a lot of changes to the "standard" fantasy world due to MIDNIGHT's unique characteristics. With all that the characters have going against them, there are substantial edges to help them survive.
On the plus side, all races get attribute bonuses (with a balancing attribute penalty, of course). There are dwarves, elves, gnomes, halflings, orcs, and even 3 races of humans (who also get bonuses - not your standard vanilla humans). Most races also get some kind of bonus weapon ability and survival skills. There are also "paths" which grant special bonuses at every level the character survives. These have intersting themes; besides "class" specialties like healer and the faithful there are paths like giantblooded, dragonblooded, and pureblooded which are themed to your ancestry. Also, anyone can use their feat slots to buy spells, and you can buy any kind (no class restriction).
The ability to use spells is strongly curtailed, however, as part of the effects of the Shadow being cast out of heaven and into the world. Magic-using classes have to purchase schools of magic individually, and pay for spells from a limited pool of energy. Also, magic use is banned (along with owning magic items, books, the ability to read, and a great many other things) and the Shadow actively hunts down any who have or use magic. Also, there are no clerics, at least, not any good ones. The Shadow is the only deity that answers prayers and only his servants dare to call on his name. But it's not just magic users who take the hit; owning any kind of armor, or any object that can be used as a weapon, is also a capital offence. This makes all combat dangerous and orcs in particular are deadly foes, not to be crossed. And don't think that you can just find any gear lying around or to be bought in a village - the Dark Lord's armies have thoroughly crushed the human population, starving and humiliating them into submission, until the average peasant would rather kill any hero himself than risk drawing the attention of any servants of the Shadow. With the Shadow's armies taking all the food, even rations for a journey are hard to come by. And we still haven't brought up the hordes of walking dead whose souls cannot leave the world as long as the Shadow dwells there. It's not easy being a hero...
So you might ask, why would I want to buy MIDNIGHT? Well, if nothing else, it is 400 pages of sweetness, a cross between high fantasy and apocalyptic survival horror. And I can see that not everyone is up for playing in this kind of challenging environment. Everything is stacked against you, from magic to weapons to scrounging for food. But in another sense, MIDNIGHT will force you to focus on what's important. No kingdom-saving or dragon-slaying but you can make life more tolerable for your fellow beings, tired and hungry as they are. You might even be able to light the spark of another's rebellion, the pride to no longer be a boot-licker of the armies of oppression. Every choice you make, every resource you can scavenge, every ally that can be gained is critical to continued survival. And you can take pride in whatever small wound you can inflict on the Shadow, because you will not go quietly into that dark night ...
Good Content, Poor Quality.......2006-05-04
I purchased this book in the last month. And in that time I have had numerous pages fall out. I have barely had a chance to use it, having opened no more than 40 times. I still have books from 1st & 2nd edition AD&D that are in good condition--all pages are intact.
Aside from the book binding problems, I really enjoy this campaign setting and would recommend it to anyone who is looking for setting to challange their players thinking and roleplaying skills. Attacking first and asking questions later becomes less of an option.
I only have two wishes, other than fixing the binding. It would be nice if there was a downloadable PDF version similar to what Iron Crown does. And it would be nice if there was a player only version of the manual that contains only what players need to create characters. The Retail $50 price is very steep if each of your players are expected to purchase a copy. Oh, and did I mention the problem with the book binding.
A fantastic dark campaign setting.......2006-03-07
This campaign setting takes D&D to dark new places. It's sort of a Lord of the Rings set up, with the central premise `what if Sauron won?', and the players taking the roles of members of the remnants of the free peoples.
It's bleak and harsh, and very serious in tone, so it's possibly not for every group.
The book itself is a handsome hardback, with lots of great illustrations. While a fold out map would have been nice, the maps provided are serviceable and of great use. I strongly recommend this book to any group looking for something serious.
A CHILLING NEW FANTASY WORLD!.......2005-07-19
Wizards of the Coast has given D&D role-players supplements on evil characters and evil monsters, but Fantasy Flight Games has done them one better...and in a big way...by developing a complete campaign based on an entirely evil setting. Midnight 2nd edition presents gamers with one of the most unique locales ever developed for fantasy role-playing. It's a world where good is outnumbered. No...vastly outnumbered is more appropriate against the legions of evil in a dark, grim, and brooding world that is starving for heroes.
The developers begin with a background story of how the Dark God Izrador was cast out of Heaven by the other Gods but in doing so, Izrador severed the link between the celestial home of the gods and the mortal world. This resulted in a cataclysm that shook the world of Aryth, and forever cut the inhabitants off from the Gods they worshipped...Except for Izrador whose shadow fell to the world. Aryth was left in darkness and even the souls of the deceased found themselves unable to go to their final resting place, trapped by the Veil which keeps them, as well as multitudes of demons, elementals, and other-planar creatures trapped, as all links to outer planes, including the astral and ethereal were destroyed. After two failed attempts, the Dark God and his legions finally succeeded in breaking the free people of the lands when their four greatest heroes were corrupted by Izrador's power. These four now serve as his lieutenants and are known as the Night Kings. Then there are "The Fell", the dead who return to life to attack the living when their souls are not permitted to move on.
The world of Midnight presents a unique challenge to players. Evil is decidedly in control. Use of Magic is punishable by death except for Izrador's minions, meaning that players who choose magic-users are constantly being hunted down by the Dark God. Magic items tend to be rare as these are also sought out and destroyed by the Dark God. But players have many other things going for them. First, all players get to choose a heroic path. This path grants the character new powers or abilities as each new level is gained. For example, choosing the "Fell Hunter" path gives the PC abilities in battling undead. They are able to do increased damage against all undead and also gain immunity to the various special attacks of the undead such as disease, paralyzation, and energy drain. These heroic paths serve to add greater depth to the characters and allow players to tailor their characters even more. There are also some decidedly different half breed races you can play as including Dworgs, the result of breeding between orcs and dwarves and Elflings, a mix of elf and Halfling.
Midnight presents standard classes as well as 15 new prestige classes designed for daunting challenges that adventuring in Midnight poses. These are some of the most creative prestige classes I have ever seen. There's the Avenging Knife, the assassins of Izrador's minions, The Haunted Ones, those who have the ability to communicate with the many displaced and tormented spirits of the world, and the Warrior Arcanists, a non-multi-classed warrior mage. These, along with many new, and powerful feats and spells, add up to some great new PCs to begin play with.
But Midnight isn't just designed for players. The second part of the book is for DMs and details the various lands of Aryth with information on the various towns and settlements, peoples, languages, religions, trade & craft, and governance. Each region also has many places on interest that serve well as hooks for possible future adventures that the DM can design. This allows the DM to develop his or her own exclusive adventures from the ideas the book presents. There's also a lengthy section covering the "Servants of Shadow" including Izrador himself, along with his Night Kings and the various ranks of his many underlings. Finally, the book presents a starting adventure as well as ideas of how the DM can use any of the other Midnight adventures into their campaign.
Midnight is like Lord of the Rings meets Night of the Living Dead with a sprinkling of biblical mythos thrown in to boot. This is not a fantasy world that just sort of lies there. The inside back and front covers feature a map of the world although it would have been great if a fold-out map had been included. This is a living, breathing, and starkly terrifying world to adventure in and one of the best campaigns I've seen in a long time. Highest recommendation!
Reviewed by Tim Janson
Average customer rating:
- Great Faces
- Great book for creative people with a sense of humor.
- Spend your hard-earned bucks on a different pumpkin book.
- great idea but no "how to" insructions.
- Great book my Grandkids want to make them all
|
Play With Your Pumpkins
Joost Elffers ,
Saxton Freymann , and
Johannes Van Damm
Manufacturer: Stewart, Tabori, & Chang
ProductGroup: Book
Binding: Hardcover
General
| Cooking, Food & Wine
| Subjects
| Books
Holidays
| Special Occasions
| Cooking, Food & Wine
| Subjects
| Books
Vegetables
| Vegetables & Vegetarian
| Cooking, Food & Wine
| Subjects
| Books
Cooking
| Humor
| Entertainment
| Subjects
| Books
General
| Humor
| Entertainment
| Subjects
| Books
Seasonal
| Crafts & Hobbies
| Home & Garden
| Subjects
| Books
Household Hints
| How-to & Home Improvements
| Home & Garden
| Subjects
| Books
Similar Items:
-
Dr. Pompo's Nose
-
How Are You Peeling? (bkshelf) (Scholastic Bookshelf)
-
Food For Thought
-
One Lonely Sea Horse
-
Dog Food
ASIN: 1556708483 |
Amazon.com
"Why must a pumpkin's face be carved on its side when there is a natural nose begging to be the center of an incredibly expressive face?" ask pumpkin artists Joost Elffers and Saxton Freymann at the beginning of their delightful mix of photography, folklore, and recipes, Play with Your Pumpkins. And indeed, the pair have turned the jack-o'-lantern on its side (literally) with the happy, sad, scary, and funny faces they carve around green stem noses. Fans of the fantastical vegetable animals in Elffers's Play with Your Food will love what he can do with a pumpkin head. In addition to the fabulous photographs in this pocket-sized treat, the pair have provided a cultural history of the pumpkin and a treatise on their approach to decorating it. Finally, Dutch food writer Johannes van Dam offers 24 recipes for sweet and savory pumpkin dishes from all over the world, including Persian Pumpkin Jam and Pumpkin Pickles from Germany, not to mention the quintessential American Pumpkin Pie, proving you can provide personality to your pumpkin both inside and out.
Customer Reviews:
Great Faces.......2002-10-29
Who would have thought that you could get so many different faces from a pumpkin. The faces are true art and are quite easily done yourself if you wish to create your own.
I bought this book last year, created my own pumpkins that look just like these quite quickly. This year, everyone's calling us asking how we created those pumpkins and where they can get the book.
Great book for creative people with a sense of humor........1999-10-15
If you can hold a pumpkin and can handle a pocket knife the variations on the theme presented in the craft portion of this book will delight your children (up to 40+ years) and definitely your grandchildren. Giving titles of recipes in their orignal language but instructions in English is a delightful deviation from the conventional cookbook approach.
Spend your hard-earned bucks on a different pumpkin book........1999-10-07
Once you've seen the cover of this book, you've seen it all. All of the pumpkins throughout this book are simply variations of the same theme. If you're after recipes, you'll probably like the book okay, but if you're after carving inspiration, look elsewhere.
great idea but no "how to" insructions........1998-10-18
The book shows a very creative ideas for carving pumpkins for Halloween. However, the book lacks any directions for carving, how to get the seeds out when neccesary, and what materials to use for the eyes. For example, if you use candy for eyes, it melts. If you experiment long enough though, you can creat some wonderful faces.
Great book my Grandkids want to make them all.......1998-10-12
It's very gratifying to find the books that children as well as adults enjoy. We had a great time with the carving and it is true you never think to use the stem as a nose but also we use the other end and cut out the blossom end and insert a carrot to make a witch. Great book and full of ideas
Books:
- Nightwing Vol. 4: A Darker Shade of Justice
- Perseus and the Gorgon's head Level One The SmartReader
- Persian Brides
- Physics of Sunset
- Queen & Country, Vol. 7: Operation Saddlebag
- Rembrandt's Jews
- Rhinestone Cowboy: An Autobiography
- SANTA & PETE: A Novel of Christmas Present and Past
- Sapphire's Grave
- Shuttlecock
Books Index
Books Home
Recommended Books
- Shakespeare's Secret
- Gone Wild
- A Long Way from Home
- Bury My Heart at Wounded Knee: An Indian History of the American West
- Conversations with Wilder
- Jane Austen: The Complete Novels, Deluxe Edition
- Ecology Crafts For Kids: 50 Great Ways to Make Friends with Planet Earth
- Dialogue: The Art Of Thinking Together
- Adapters and Innovators : Styles of Creativity and Problem Solving
- North Dakota Business Directory 2001